![]() So if what you want to do is switch between a desktop and a laptop that has USB-C, then assuming the desktop has USB-C on the GPU, you can do exactly that as long as the docking station is USB-C with Displayport Alternate mode, not Displaylink. Audio devices should be on the root hub (eg connected to the PC) or part of the device (eg the monitor or docking station), you will get error messages about audio endpoints. However, and I want to make this very very clear. The ideal setup in your situation would actually be to get a USB-C monitor and daisy-chain it via displayport to a second monitor, and in theory you can use the USB ports on the first monitor, and daisy chain the usb ports from the second monitor to the first, netting you about 6 USB ports that are chained through that USB-C connector. DisplayLink docks do not do this, Displaylink is a software GPU. Only if it passes Displayport through it. Has anyone done something like this before or have a recommendation how I could switch between the systems w/o having to disconnect anything? However, I'll be building out a casual gaming PC over the next couple of months and I was curious if using the USB 3.0 connection would use my GPU (likely an RX 5000 series) or If I could have to connect disconnect the HDMI cable from the docking station and connect it directly to the GPU whenever I want to switch between desktop & laptop. I have a docking station I use for my work latop (usb 3.0) and a USB 3.0 switch that I used to switch my set up (primary monitory, additional USB monitor, headset/mic, wireless keyboard, wireless mouse, DAC, External SDD, and ethernet line) over to my personal laptop. ![]() ![]() I have a question about using a USB docking station & GPU usage.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |